The world is changing at a breakneck speed. In a time of profound changes it is necessary to be part of those changes, to promote them and to help people to adapt and ensure that no one is left behind.
Gamification entails applying the mechanics and dynamics of games in other areas to motivate and teach users in an entertaining way. In recent years, the educational and business worlds have increasingly used this tool to train students and employees.
The cyberbullying of schoolchildren affects 17% of families around the world. This figure, obtained in 2018 by Ipsos Public Affairs, reflects a worrying situation for thousands of children who are being harassed on the internet by their classmates. Some countries, however, have reduced the number of attacks with a brilliant idea: the KiVa program.
Technology has revolutionised the way we consume, interact and stay informed. However, it can also be useful for solving social and environmental problems. We know it as social technology and it is helping us meet the United Nations (UN) Sustainable Development Goals (SDGs).
Emergency situations require urgent action, which in turn requires human and material resources. Fundraising plays a fundamental role in obtaining these resources. Food and water, medicines, clothing, money... It doesn't really matter what it is, what really matters is where it's going.
Digital transformation is the key to business competitiveness in a changing and increasingly demanding market. However, for this technological reform to be successfully completed, a corporate culture is needed that promotes innovation and creativity within companies.